Monday, November 15, 2010

Bio Visions at Harvard



Digital Animation used to show case what is to small to see.

Saturday, November 13, 2010

Graffiti Creator


If you need very cool graffiti for your art go here. When you are at the page, if you want to save your creation, right click on image go to print and print out to PDF.

Cup Cakes as Digital Art



Using Digital Desserts as Digital Art
Portraits of Barack Obama and Abraham Lincoln using more than 5,600 cupcakes.

Sunday, October 24, 2010

Incorporating Craft and Technology at MIT



In this week's CRAFT Video, come with me to the Media Lab at the Massachusetts Institute of Technology. There I met with e-textiles pioneer Leah Buechley and students from her research group called "High-Low Tech," which Leah describes as "blends" of technology with traditional crafts to make new toolkits for creativity and learning. I had so much fun checking out the amazingly brilliant and fun projects by Hannah Perner-Wilson, Emily Lovell, David Mellis, and Bonifaz Kaufmann, I had a hard time leaving!

Wednesday, September 1, 2010

Updated Class Schedule

VI. Schedule of Classes

Week 1 and 2

1.Overview of course
2.Use of ”Computer is Just a Tool to Make ART! “
3.Overview of Open Source Programs
4.Use of “Youtube” and Google as a Help tool
5.Photoshop and Basics. Setting up workspace and Tool bars.
6.Ctrl Z, Undo button, and use of history window.
7.Preview of Digital Artists
8.Creating digital images with traditional art techniques.
9.Digital Photography of Artwork. (It is much easier to work with a great original instead of trying to fix the original image on the computer.)
10.Photoshop basics. Workspace, Tools etc.

Exercise: View Class Blog and Select favorite Artist.
Exercise: Create art images to be photographed.
Exercise: Read Kenneth Huff interview for Monday class discussion
Week 3.
1.Photoshop techniques: Advanced Use of masks, layers, and filters.
2.Inkscape basics
3.Vector exercises. From hand drawn to Vector
4.Exercise: Transfer image from printed to traditional art.
5.Hand Gesture Drawing over Digital Printout.
6.Digitally Combine Hand Gesture Drawing with Digital Printout.
7.Scanning artwork
8.Exercise: Do research on digitally based artists at Artprize.

Exercise: Create collage with Photoshop using images from last weeks exercise
Week 4
1.Discuss traditional artists work and how it relates to Digitally Based Art
2.Photoshop Advanced techniques: Creating Patterns, Brushes
3.Inkscape Advanced techniques: Creating Patterns,
4.Learn the basics of Google Sketchup 3 D Modeling
5.Output: Transfers form Ink Jet Prints to paper and beyond.
6.Exercise: Discuss your favorite digitally based artists from Artprize.
7.Exercise: Find a traditionally based artist that could have used a computer as a tool; to make art.


Week 5 & 6.
1.Sketchup 3 D Advanced techniques
2.Exercise: Create a 3D object/ sculpture in Sketchup
3.Photoshop Advanced techniques: 3D imaging, warping,
4.Review of which “Digital Based Artists” will be presented by students.
5.Exercise: Do tutorial posted on class Blog.
6.Exercise: Do Discuss your favorite digitally based artists from Artprize
Week 7.
1.Review of Photoshop and Inkscape techniques
2. Exercise: Do tutorial posted on class Blog.
Week 8.
1.Midterm review and Critic of Art and technique.
2.Advance Digital Techniques
3.Work on Digital creations.
4.Experiment with output techniques.
5.Exercise: Do tutorial posted on class Blog.
Week 9.
1. Work on Digital creations
2.Exercise: Do tutorial posted on class Blog.
3.Exploring Output:
a)Laser Cuts, paper, wood
b)Plotter cut Sandblast material as a woodblock plate.
c)Plotter Cut Vinyl as a stencil for painting.
d)Ink jet Decals to transfer to a 3D object.
e)Water-jet cutters for sculptural use.
f)Large scale images, Billboards, Vinyl wraps.
Week 10.
1.Over view of Programming Art and Fractals
2.Combining 2D artwork into Motion.
3.Exercise: Do tutorial posted on class Blog.
Week 11.
1.Work on Digital creations.
2.Studio time to create art.
3.Exercise: Do tutorial posted on class Blog.
Week 12.

1.Work on Digital creations.
2.Studio time to create art.
3.Review and Critic of Art and technique.
Week 13.
1.Digital Presentation of Digital Based Artists
2.Finalize Sketchup designs to ready for output.
3.Work on Digital creations.
4.Studio time to create art.
Week 14.
1.Create a 2D or 3D prototype art presentation, for a large-scale commission.
2.Work on Digital creations.
3.Studio time to create art.
Week 15.
1.Present 2D or 3D prototype art presentation to class.
Explain techniques used.
2.Finalize work on Digital Creations and Studio Artwork.
3.Create a simple animation from 2 D Digital images.
4.Create a Prezi Collage of your digital artwork

Week 16.
1.Finalize work on Digital Creations and Studio Artwork.
2.Present animation in a creative way.

Final Review and critic of finished artwork

Kenneth Huff Interview


Kenneth Huff, is an artist I met on the streets while I was selling my artwork at art fairs. He was one of the first digital artists to show his work.


from the interview:


Having exhibited his artwork in more than 350 shows internationally, Kenneth Huff is one of the world's most renowned digital creatives--redefining the word fabulous. With an amassed portfolio of naturalistic permutations in prints, sculptures and time-based works, Huff explores organic forms found in the natural world--the ever present beauty in everyday surroundings. Of his sumptuous signature style, he says "Organic structures harkens back to the main point of my work--patterns in nature. Why I create is not about the technology, it's about the image."